Monk

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The Monk has a full understand of using only their hands as weapons and where to strike which will do the most damage. Although they can use a 1-handed weapon, they do their bests when they are fighting with their fists. They are the class that deals the most damage but they also have the lowest armor rating They are unable to wear even a full set of the lowest type of armor but they have high evades allowing them to dodge many attacks. They have good healing and some magery knowledge.

Monks do the most damage when they are on foot. Many special abilities will have their damage lowered if the monk is mounted and some special abilities will not work if the monk is mounted or holding a weapon.


Special Skill Wrestling
Primary Skills Anatomy
Camping
Healing
Magic Resistance
Tactics
Secondary Skills Archery
Fencing/Macefighting/Swordsmanship
Magery
Meditation
Tracking
Max Base AR* 8
Spells Available
1st Circle Create Food
Heal
Nightsight
Reactive Armor
2nd Circle Agility
Cure
Harm
Magic Trap
Magic Untrap
Protection
3rd Circle Fireball
Magic Lock
Teleport
4th Circle Greater Heal
Recall
Magic Unlock
5th Circle Incognito
Magic Reflection
6th Circle Energy Bolt
Invisibility
Reveal
7th Circle
8th Circle


  • The maximum base ar is determined from a base piece of armor with no additional bonuses.
  • Spells available refers to spells cast from a spellbook. All spells can be cast from scrolls.


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