Paladin
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Jump to navigationJump to searchThe paladin is the premiere religious fighter with strong healing in addition to some magery and meditation (may have a limited spell book but is able to cast from all scrolls). The Paladin's focus is first on battle then on healing. They don’t get as high a skill in leadership as the knight or as much healing as the cleric but are a very strong class all around.
| Special Skill | Parry |
| Primary Skills | Arms Lore Fencing / Macefighting / Swordsmanship Healing Magic Resistance Tactics |
| Secondary Skills | Archery Anatomy Leadership Magery Necromancy or Druidry Wrestling |
| Max Base AR* | 32 |
| Spells Available | |
| 1st Circle | Create Food Heal Nightsight |
| 2nd Circle | Cunning Cure Harm Protection |
| 3rd Circle | Bless Fireball Teleport |
| 4th Circle | Arch Cure Arch Protection Curse Greater Heal Recall |
| 5th Circle | Magic Reflection |
| 6th Circle | Reveal |
| 7th Circle | Gate Travel Polymorph |
| 8th Circle |
- The maximum base ar is determined from a base piece of armor with no additional bonuses.
- Spells available refers to spells cast from a spellbook. All spells can be cast from scrolls.
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