Parry

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Title: Shieldfighter
Trained By: Armorer, Carpenter, Weaponsmith

The base chance for parrying and the effect of parry are both different. For you to be able to parry a blow, the blow must come from in front of you. The attacker must be within your forward 180-degree arc. Once it is determined the attack is within this arc, your chance to parry is determined as follows:

chance to parry = defender's parrying skill – attacker's weapon skill + 30


When a blow is determined to be parried, the blow is completely deflected. You take no damage from the attack.