Champion Spawns

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Overview

The Champion Spawn is an epic quest where you have to travel to the five realms, find the champion spawn altars and defeat the champions to collect their skulls to transport you to the Harrower's dungeon. The rewards for slaying the Champions and the Harrower can not be found anywhere else and include decorations, scrolls of power and the much sought-after Book of Transcendence.

To complete a spawn, you must first find the champion spawn altar. Once you arrive at the champion spawn altar, you begin slaying enemies right away. The more you slay, the more appear and the harder they become. The more you kill, the more white candles will appear around the spawn altar. Each white candle represents a portion of the advancement until you get to a red candle. Once you have completed 3 white candles, 1 red skull will appear and you start over again. Once you have enough red candles, the spawn will increase to the next level and harder monsters will begin appearing. Continue beating them until there are red candles all the way around the spawn altar. Now you have reached the point where the Champion may appear at any time.

Each spawn altar has a different Champion and each has special abilities (see below). Once you have defeated the Champion, the spawn altar will stop and no more spawn will come forth. A massive explosion of gold will cover the area.

List of Champion Spawn Altars

Lost Realms

Location: End of the Path (approx 1350, 2120)

Spawn: Vermin

Champion: Barracoon the Piper

Skull: Skull of Greed

Champion Abilities: Barracoon plays his pipe and calls forth several helpers to defend him.


Valhalla

Location: North of Bogmoor

Spawn: Arachnid

Champion: Mephitis, the Spider Champion

Skull: Skull of Venom

Champion Abilities: Blows fire hot webs over you.


Ilshenar

Location: East of the Twin Oaks Tavern

Spawn: Twisted Glade

Champion: Twaulo of the Glade

Skull: Skull of Death

Champion Abilities: Twaulo grows stronger every 60 seconds.


Malas

Location: Crumbling Continent

Spawn: Forest

Champion: Lord Oaks

Skull: Skull of Pain

Champion Abilities: As long as Queen Silvani is alive, Lord Oaks will fully heal. Lord Oaks periodically summons pixies to aid him and protect his Queen.


Tokuno

Location: Near Zento

Spawn: Cold Blood

Champion: Rikktor, the Dragon Champion

Skull: Skull of Power

Champion Abilities: As time passes, Rikktor's scales begin to harden, increasing his AR.


Champion Rewards

Once you slay the Champion, gold will fall from the heavens around the altar. The Champion's corpse will contain a variety of unique rewards including decorations, Scrolls of Power, rare action figures of the Champion and the Champion's skull.


The 5 Skulls

Once you have defeated all five champions and you have in your possession their skulls, you can now take on the Harrower. The Harrower is a truly evil creature with a unique reward: the Book of Transcendence. Take all 5 skulls to the Harrower Room in the Wrong dungeon on Valhalla. Place each skull on the altar (by using either the altar or the skull). Once a skull has been placed, it can not be removed. When all 5 have been placed, everyone standing around the altars will be taken to the dungeon where the Harrower resides.


The Harrower's Dungeon

Once you enter this Dungeon, the only way out is success or death (or cowardice). The beginning of the dungeon is a puzzle. You must open the switches in the correct order to continue on while fighting the various minions who live there. If you die in the dungeon, you can find a healer just outside the dungeon. You will have to reopen the gates in the proper order to rejoin your party.

The Harrower uses a unique attack pattern. He resides in a special cave where you can not enter but also he can not move. His tentacles pull you into the cave where you will be able to attack him. If you leave the cave, you will have to wait until he pulls you in again. Once he is dead, you will be justly rewarded with gold, decorations, Scrolls of Power and the fabled Book of Transcendence. You must be near him at the time of death in order to get the Book, which will be placed in your backpack.


Book of Transcendence

The fabled Book of Transcendence is a rare treasure. Once used, it will add a permanent 5 points to each of your strength, dexterity and intelligence. After the book is read, it will disappear. You can use a Book of Transcendence up to 10 times on your character for a maximum of 50 bonus stat points.

  • The raised stat caps do not show up when selecting specializations. They will be added on after specializations have been saved. You will retain these increased stat caps even when changing classes or races or selecting new specializations.