<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.valhallalost.com/index.php?action=history&amp;feed=atom&amp;title=Veterinary</id>
	<title>Veterinary - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.valhallalost.com/index.php?action=history&amp;feed=atom&amp;title=Veterinary"/>
	<link rel="alternate" type="text/html" href="https://wiki.valhallalost.com/index.php?title=Veterinary&amp;action=history"/>
	<updated>2026-04-21T17:58:29Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.35.8</generator>
	<entry>
		<id>https://wiki.valhallalost.com/index.php?title=Veterinary&amp;diff=340&amp;oldid=prev</id>
		<title>ValWiki at 02:01, 21 July 2015</title>
		<link rel="alternate" type="text/html" href="https://wiki.valhallalost.com/index.php?title=Veterinary&amp;diff=340&amp;oldid=prev"/>
		<updated>2015-07-21T02:01:42Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:01, 21 July 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l17&quot; &gt;Line 17:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 17:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;There is a discrepancy with veterinary and healing: in some systems the actual healing skill is used and in some the vet skill is used.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;There is a discrepancy with veterinary and healing: in some systems the actual healing skill is used and in some the vet skill is used.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;==Pet Breeding==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;For more information how to breed horses, check out our detailed [[Pet Breeding]] page.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>ValWiki</name></author>
	</entry>
	<entry>
		<id>https://wiki.valhallalost.com/index.php?title=Veterinary&amp;diff=335&amp;oldid=prev</id>
		<title>ValWiki at 07:28, 10 July 2015</title>
		<link rel="alternate" type="text/html" href="https://wiki.valhallalost.com/index.php?title=Veterinary&amp;diff=335&amp;oldid=prev"/>
		<updated>2015-07-10T07:28:08Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 07:28, 10 July 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l21&quot; &gt;Line 21:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 21:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Pet Bonding==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Pet Bonding==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Rangers &lt;/del&gt;and Tamers can develop a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;deep &lt;/del&gt;bond &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;between them and &lt;/del&gt;their &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;pets&lt;/del&gt;.  Once you have &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;acquired a pet, take them hunting with you to gain &lt;/del&gt;experience and virtue&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;.  Once they have gained enough&lt;/del&gt;, you can spend it to increase their stats and fighting skills.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;As you take your pet with you hunting, they will also gain experience and virtue as both of you attack your quarry &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;thus you will develop a bond with your pet.  Pet bonding is a skill that anyone can use but since &lt;/ins&gt;Tamers &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and Rangers &lt;/ins&gt;can &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;have high veterinary, they &lt;/ins&gt;develop a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;deeper &lt;/ins&gt;bond &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;with &lt;/ins&gt;their &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;pet&lt;/ins&gt;.  Once you have &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;gained enough &lt;/ins&gt;experience and virtue &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;for your pet&lt;/ins&gt;, you can spend it to increase their stats and fighting skills.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Use the Veterinary skill on your tamed pet.  If it is not your pet, you will get some animal information.  If it is your pet, you will get a menu detailing how much virtue and experience they have and what you can spend it on.  If there is no button available to purchase the upgrade, you have reached the cap.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Use the Veterinary skill on your tamed pet.  If it is not your pet, you will get some animal information.  If it is your pet, you will get a menu detailing how much virtue and experience they have and what you can spend it on.  If there is no button available to purchase the upgrade, you have reached the cap.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Although everyone can bond with their &lt;/del&gt;pet, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;those with high veterinary &lt;/del&gt;skill &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;get a reduction&lt;/del&gt;.  &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;For strength, dexterity and intelligence, those &lt;/del&gt;with &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;over 100 veterinary &lt;/del&gt;skill will &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;get &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;50&lt;/del&gt;% &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;cost reduction and &lt;/del&gt;those with over &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;110 &lt;/del&gt;will &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;get &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;60&lt;/del&gt;% &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;cost reduction&lt;/del&gt;.  &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;For each upgrade, the cost increases &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;bit: &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;raise it &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;second time, you will require 2x the base amount while the third time requires 3x the base amount, etc.  For skills, you start with 5000 &lt;/del&gt;experience &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;required and the increase/reduction is based on how many upgrades you have bought and your veterinary skill.  The final amount will be somewhere between 4500 &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;7500&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;When you successfully tame your &lt;/ins&gt;pet, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;part of your virtue and experience is transferred to your new pet.  The amount transferred is based on your taming &lt;/ins&gt;skill.  &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Those &lt;/ins&gt;with &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;less than 80 taming &lt;/ins&gt;skill will &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;receive &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;10&lt;/ins&gt;% &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;bonus while &lt;/ins&gt;those with over &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;100 skill &lt;/ins&gt;will &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;receive &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;30&lt;/ins&gt;% &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;bonus&lt;/ins&gt;.  &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Your pet will receive &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;minimum of 100 virtue up &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;1000 virtue and &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;minimum of 2000 &lt;/ins&gt;experience &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;up &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a maximum of 10000 experience&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;For &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;example&lt;/del&gt;, you &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;have just acquired the cutest little dragon&lt;/del&gt;.  &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;You have 100 &lt;/del&gt;veterinary skill&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;.  The first upgrade is a bonus &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;will cost just 10 virtue to raise it 10 &lt;/del&gt;points.  &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Every upgrade after that &lt;/del&gt;will &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;cost 25 &lt;/del&gt;virtue&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;.  So &lt;/del&gt;you will &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;have paid 10 virtue&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;25 virtue&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;50 virtue&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;75 virtue and so forth&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Although everyone can bond with their pet, those with high veterinary skill get a reduction.  &lt;/ins&gt;For &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;stats (strength&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;dexterity and intelligence): &lt;/ins&gt;you &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;require 100 virtue which will buy 20 points in that stat&lt;/ins&gt;.  &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The higher your &lt;/ins&gt;veterinary skill&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, the lower the virtue required &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the higher the &lt;/ins&gt;points &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;that can be bought&lt;/ins&gt;.  &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;At 100 veterinary, the cost &lt;/ins&gt;will &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;be 50 &lt;/ins&gt;virtue &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and &lt;/ins&gt;you will &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;receive 35 points.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;For skills (Anatomy, Magic Resistance&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Parry&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Tactics&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Weapon skill): you require 2000 experience for a 5 skill points increase&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; At 100 veterinary, the cost will be lowered &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;1000 experience for &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;8 skill points increase&lt;/ins&gt;.  &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;While looking at the menu, you are given a rough estimate how strong your pet &lt;/ins&gt;is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;in &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;particular skill of low, fair, medium and high&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;There are caps &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;how much &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;pet can have their stats and skills raised&lt;/del&gt;.  &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;It &lt;/del&gt;is a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;sliding scale based on their base amount.  Lower animals get approximately 300% bonus while higher level animals get 25% bonus&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Raising strength enables your pet to have a higher amount of life and to gain additional damage for every 30 points of strength.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Raising strength enables your pet to have a higher amount of life and to gain additional damage for every 30 points of strength.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l39&quot; &gt;Line 39:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 38:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Raising armor enables your pet to reduce damage taken.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Raising armor enables your pet to reduce damage taken.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;There are caps to how much a pet can have their stats and skills raised.  It is a sliding scale based on their base amount.  Lower animals get approximately 300% bonus while higher level animals get 25% bonus.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If your pet dies, resurrecting them through spells or bandages will keep their stat and skill levels but they will lose all virtue and experience gained.  If you stable your pet, you will lose any skill, virtue or experience gains (stats will stay).&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Pet bonding does not work on mountable pets.  If you mount your pet that you bought stats and skills, it will revert back to the default when you dismount.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Pet bonding does not work on mountable pets.  If you mount your pet that you bought stats and skills, it will revert back to the default when you dismount.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>ValWiki</name></author>
	</entry>
	<entry>
		<id>https://wiki.valhallalost.com/index.php?title=Veterinary&amp;diff=196&amp;oldid=prev</id>
		<title>ValWiki: Created page with &quot;Title: Ranger&lt;br&gt; Trained By: Rangers&lt;br&gt; &lt;br&gt; The skill of Veterinary is the primary offset to Animal Taming.  The Veterinary skill gives you a greater understanding of the c...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.valhallalost.com/index.php?title=Veterinary&amp;diff=196&amp;oldid=prev"/>
		<updated>2014-08-02T15:29:03Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;Title: Ranger&amp;lt;br&amp;gt; Trained By: Rangers&amp;lt;br&amp;gt; &amp;lt;br&amp;gt; The skill of Veterinary is the primary offset to Animal Taming.  The Veterinary skill gives you a greater understanding of the c...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Title: Ranger&amp;lt;br&amp;gt;&lt;br /&gt;
Trained By: Rangers&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The skill of Veterinary is the primary offset to Animal Taming.&lt;br /&gt;
&lt;br /&gt;
The Veterinary skill gives you a greater understanding of the creature you are trying to tame.  While it does not improve your chances to actually tame the creature, it will decrease your chances of angering the creature.  The last thing you want to do is anger a dragon you are trying to tame.  Long is the list of tamers who have become a piece of toast because they angered a dragon while trying to tame it.&lt;br /&gt;
&lt;br /&gt;
The higher your Veterinary is, the faster your healing on your pets takes effect. For every 15 points of Veterinary, you will reduce your healing time by 1 second.  This means 60 Veterinary will reduce your time by 4 seconds and at 100 skill you reduce the healing time by 6 seconds.&lt;br /&gt;
&lt;br /&gt;
The Veterinary skill also allows you to determine a pet's hunger and determine what a monster's elemental damage/resistance bonuses.  You will require 30 veterinary to assess what the creature has for elemental bonuses.  It can be a bit vague but values fall under these categories:&lt;br /&gt;
&lt;br /&gt;
* 0% to 10%: slight&lt;br /&gt;
* 11% to 30%: low&lt;br /&gt;
* 31% to 60%: medium&lt;br /&gt;
* 61% to 80%: high&lt;br /&gt;
* 81% to 100%: master&lt;br /&gt;
&lt;br /&gt;
There is a discrepancy with veterinary and healing: in some systems the actual healing skill is used and in some the vet skill is used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Pet Bonding==&lt;br /&gt;
&lt;br /&gt;
Rangers and Tamers can develop a deep bond between them and their pets.  Once you have acquired a pet, take them hunting with you to gain experience and virtue.  Once they have gained enough, you can spend it to increase their stats and fighting skills.&lt;br /&gt;
&lt;br /&gt;
Use the Veterinary skill on your tamed pet.  If it is not your pet, you will get some animal information.  If it is your pet, you will get a menu detailing how much virtue and experience they have and what you can spend it on.  If there is no button available to purchase the upgrade, you have reached the cap.&lt;br /&gt;
&lt;br /&gt;
Although everyone can bond with their pet, those with high veterinary skill get a reduction.  For strength, dexterity and intelligence, those with over 100 veterinary skill will get a 50% cost reduction and those with over 110 will get a 60% cost reduction.  For each upgrade, the cost increases a bit: to raise it a second time, you will require 2x the base amount while the third time requires 3x the base amount, etc.  For skills, you start with 5000 experience required and the increase/reduction is based on how many upgrades you have bought and your veterinary skill.  The final amount will be somewhere between 4500 to 7500.&lt;br /&gt;
&lt;br /&gt;
For example, you have just acquired the cutest little dragon.  You have 100 veterinary skill.  The first upgrade is a bonus and will cost just 10 virtue to raise it 10 points.  Every upgrade after that will cost 25 virtue.  So you will have paid 10 virtue, 25 virtue, 50 virtue, 75 virtue and so forth.&lt;br /&gt;
&lt;br /&gt;
There are caps to how much a pet can have their stats and skills raised.  It is a sliding scale based on their base amount.  Lower animals get approximately 300% bonus while higher level animals get 25% bonus.&lt;br /&gt;
&lt;br /&gt;
* Raising strength enables your pet to have a higher amount of life and to gain additional damage for every 30 points of strength.&lt;br /&gt;
&lt;br /&gt;
* Raising intelligence helps your pet resist magic spells.&lt;br /&gt;
&lt;br /&gt;
* Raising dexterity increases your pet's evade chance from melee and ranged attacks.&lt;br /&gt;
&lt;br /&gt;
* Raising armor enables your pet to reduce damage taken.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Pet bonding does not work on mountable pets.  If you mount your pet that you bought stats and skills, it will revert back to the default when you dismount.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Note on Pets Gaining Virtue and Experience===&lt;br /&gt;
&lt;br /&gt;
Your pet must attack the monster to gain virtue and experience.  You cannot just take your pet hunting and have them sit while you do the fighting.&lt;br /&gt;
&lt;br /&gt;
You cannot stable your pet or they will lose all their virtue and experience.  Taking a pet out of the stable will reset their stats and skills to the default.&lt;/div&gt;</summary>
		<author><name>ValWiki</name></author>
	</entry>
</feed>