The Citadel

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Overview

On the east side of Isamu-Jima near the Fire Mountains is a small fishing village. This village, as small as it is, is the entrance to the Citadel, a strange maze-like dungeon that has interesting rewards for those that manage to venture through it.

To find the dungeon entrance, there is a questgiver within one of the huts. Complete his quest and he will impart his knowledge how to get inside the dungeon. Once you have this knowledge, you can always enter the dungeon without doing the quest again.

Once you gain access to the dungeon, you will find yourself within a maze of small rooms. There are hidden teleporters within the room that will take you to the next room. Some lead through while others will lead to a dead end.


  • Avoid stepping on items on the ground. You will see why.
  • Avoid running away too fast and thus stepping on items on the ground. This just makes the situation worse.


Summoning Keys

To travel to the next part of the dungeon, you will need to find three special-colored keys: yellow, blue and red key. Each key is on a special monster and must be found within the dungeon.


  • The High Executioner, located through the SW hidden door, holds the yellow key.
  • The Master Thief, located through the North hidden door, holds the blue key.
  • The Grand Mage, located in the bottom level holds the red key. The SE hidden door in the garden is the best way to access the Grand Mage.


When you have gathered all three keys you go to the key basket and drop the 3 keys into the basket to receive 3 fiery master keys called "Black Order Keys" double click a master key to gain access to the Travesty. All characters, who are in party with you and stand relatively close to you, will be invited to enter the Travesty's domain too.

Travesty

Travesty is a mischievious changeling. She drops Travesty's Mask, a specially-named magical mask.