Difference between revisions of "Rogue"

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(Created page with "The thief is not a great group player but between their locking picking skills and limited bard songs, they should be welcome in a group. Give a thief mining and cartography...")
 
 
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{| width="70%" border="1" style="border: 1px solid lightgray"
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{| width="70%" border="1"
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|'''Special Skill'''||Lockpicking
 
|'''Special Skill'''||Lockpicking
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|'''Primary Skills'''||Archery<br>Detect Hidden<br>Hiding<br>Poisoning<br>Stealing<br>Tactics
 
|'''Primary Skills'''||Archery<br>Detect Hidden<br>Hiding<br>Poisoning<br>Stealing<br>Tactics
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|'''Secondary Skills'''||Arms Lore<br>Fencing / Macefighting / Swordsmanship<br>Healing<br>Magic Resist<br>Musicianship<br>Parry<br>Peacemaking<br>Provocation<br>Stealth
 
|'''Secondary Skills'''||Arms Lore<br>Fencing / Macefighting / Swordsmanship<br>Healing<br>Magic Resist<br>Musicianship<br>Parry<br>Peacemaking<br>Provocation<br>Stealth
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|-
 
|'''Max Base AR'''*||20
 
|'''Max Base AR'''*||20
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|-
 
|'''Spells Available'''||
 
|'''Spells Available'''||
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|''1st Circle''||Heal<br>Nightsight
 
|''1st Circle''||Heal<br>Nightsight
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|-
 
|''2nd Circle''||Cure<br>Harm<br>Magic Trap<br>Magic Untrap
 
|''2nd Circle''||Cure<br>Harm<br>Magic Trap<br>Magic Untrap
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|-
 
|''3rd Circle''||Magic Lock<br>Poison<br>Teleport<br>Unlock
 
|''3rd Circle''||Magic Lock<br>Poison<br>Teleport<br>Unlock
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|''4th Circle''||Greater Heal<br>Recall
 
|''4th Circle''||Greater Heal<br>Recall
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|''5th Circle''||Incognito
 
|''5th Circle''||Incognito
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|''6th Circle''||
 
|''6th Circle''||
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|''7th Circle''||
 
|''7th Circle''||
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|''8th Circle''||
 
|''8th Circle''||
 
|}
 
|}

Latest revision as of 22:42, 23 January 2017

The thief is not a great group player but between their locking picking skills and limited bard songs, they should be welcome in a group. Give a thief mining and cartography and you will have an awesome treasure hunter.


Special Skill Lockpicking
Primary Skills Archery
Detect Hidden
Hiding
Poisoning
Stealing
Tactics
Secondary Skills Arms Lore
Fencing / Macefighting / Swordsmanship
Healing
Magic Resist
Musicianship
Parry
Peacemaking
Provocation
Stealth
Max Base AR* 20
Spells Available
1st Circle Heal
Nightsight
2nd Circle Cure
Harm
Magic Trap
Magic Untrap
3rd Circle Magic Lock
Poison
Teleport
Unlock
4th Circle Greater Heal
Recall
5th Circle Incognito
6th Circle
7th Circle
8th Circle


  • The maximum base ar is determined from a base piece of armor with no additional bonuses.
  • Spells available refers to spells cast from a spellbook. All spells can be cast from scrolls.


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