Ranger
From ValhallaLost
Jump to navigationJump to searchA ranger is the premiere archer, supported by taming, magery and either necromancy or druidry. In addition, the ranger has some unique abilities to track, point and restore a weary group.
Special Skill | Archery |
Primary Skills | Anatomy Camping Tactics Tracking |
Secondary Skills | Arms Lore Druidry or Necromancy Fencing / Macefighting / Swordsmanship Healing Taming Magery Magic Resistance Parrying |
Max Base AR* | 26 |
Spells Available | |
1st Circle | Clumsy Create Food Feeblemind Heal Nightsight Weaken |
2nd Circle | Agility Cunning Cure Harm Strength |
3rd Circle | Fireball Teleport |
4th Circle | Fire Field Greater Heal Lightning Recall |
5th Circle | Magic Reflection Poison Field |
6th Circle | Dispel Paralyze Field |
7th Circle | Energy Field Gate Travel Polymorph |
8th Circle |
- The maximum base ar is determined from a base piece of armor with no additional bonuses.
- Spells available refers to spells cast from a spellbook. All spells can be cast from scrolls.
Return to Classes