Difference between revisions of "Fighter"
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|'''Special Skill'''||Fencing / Macefighting / Swordsmanship | |'''Special Skill'''||Fencing / Macefighting / Swordsmanship | ||
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|'''Primary Skills'''||Arms Lore<br>Anatomy<br>Archery<br>Parrying<br>Tactics<br>Wrestling | |'''Primary Skills'''||Arms Lore<br>Anatomy<br>Archery<br>Parrying<br>Tactics<br>Wrestling | ||
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|'''Secondary Skills'''||Healing<br>Lockpicking<br>Magic Resisting<br>Taming | |'''Secondary Skills'''||Healing<br>Lockpicking<br>Magic Resisting<br>Taming | ||
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|'''Max Base AR'''*||29 | |'''Max Base AR'''*||29 | ||
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|'''Spells Available'''|| | |'''Spells Available'''|| | ||
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|''1st Circle''||Create Food<br>Heal<br>Nightsight | |''1st Circle''||Create Food<br>Heal<br>Nightsight | ||
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|''2nd Circle''||Cure<br>Harm | |''2nd Circle''||Cure<br>Harm | ||
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|''3rd Circle''||Teleport | |''3rd Circle''||Teleport | ||
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|''4th Circle''||Greater Heal<br>Recall | |''4th Circle''||Greater Heal<br>Recall | ||
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|''5th Circle''|| | |''5th Circle''|| | ||
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|''6th Circle''|| | |''6th Circle''|| | ||
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|''7th Circle''|| | |''7th Circle''|| | ||
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|''8th Circle''|| | |''8th Circle''|| | ||
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Latest revision as of 22:26, 23 January 2017
The fighter is a master of all forms of physical combat. Fighters can do everything - Archery, Fencing, Macefighting, Swordsmanship and Wrestling. They are also above average healers and tamers.
Special Skill | Fencing / Macefighting / Swordsmanship |
Primary Skills | Arms Lore Anatomy Archery Parrying Tactics Wrestling |
Secondary Skills | Healing Lockpicking Magic Resisting Taming |
Max Base AR* | 29 |
Spells Available | |
1st Circle | Create Food Heal Nightsight |
2nd Circle | Cure Harm |
3rd Circle | Teleport |
4th Circle | Greater Heal Recall |
5th Circle | |
6th Circle | |
7th Circle | |
8th Circle |
- The maximum base ar is determined from a base piece of armor with no additional bonuses.
- Spells available refers to spells cast from a spellbook. All spells can be cast from scrolls.
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