Trained By: Butcher, Provisioner
Anatomy has two functions: a complimentary skill to healing and determining your critical chance to hit.
The higher the anatomy skill is, the faster your healing takes effect. For every 15 points of anatomy, you will reduce your healing time by 1 second. This means at 60 skill, you reduce your time by 4 seconds and at 100 skill you reduce the healing time by 6 seconds.
Anatomy allows you to attempt resurrecting when your healing skill is below 80. If the combined scores for healing and anatomy are greater than 80 then you can attempt to resurrect.
In addition to complimenting healing, anatomy also determines your chance to critical hit your opponent. For more on that, check the chance to hit under combat skills.